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Empire Deluxe Combined Edition
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Devlog
Modifications and the Community
January 03, 2022
by
Killer Bee Software
5
One of the things that drew me to Empire and Empire Deluxe way back when was the capability to make your own maps and scenarios. This afforded me countless extra hours of game play as I explored the c...
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2021 Holiday Season Is Here With Maps and Scenarios
November 26, 2021
by
Killer Bee Software
5
and with that the holiday brings out Santa Sarge! Killer Bee Software's carefully crafted marketing tool. I continue to maintain a fairly low profile. My time is still very limited due to several life...
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Build 18 Has Arrived!
November 02, 2020
by
Killer Bee Software
4
It has been a while since I have been able to muster up enough time to get a build going. This addresses a lot of issues. One of the key ones is the “Classic AI” is not Enhanced Set ready, as it c...
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Back In The Saddle (Almost)
August 31, 2020
by
Killer Bee Software
2
Good news! I am now moving towards build 18 of Empire Deluxe Combined Edition. I now have a new build environment and am working on several things that have been out standing and then a couple of extr...
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A Musical Interlude
March 09, 2020
by
Killer Bee Software
2
Just wanted to give a heads up to those fans that like to stroll down memory lane with the kinder, gentler vibes of games gone by. Today Xeen Music has released remastered recordings of the MIDI sound...
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Thanks
November 29, 2019
by
Killer Bee Software
1
It has been a very busy year for me. I don't like to put personal issues out there and want to say I am fine, but there were multiple personal life changing events that have occurred over the course o...
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It's The Big Time Now
April 16, 2019
by
Killer Bee Software
1
At some point in your life you recognize that you are Made . For Sarge, that moment has finally been obtained with the introduction of the Empire Deluxe T-Shirt series, produced by The Mandala Girl. T...
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A Year In Play
December 31, 2018
by
Killer Bee Software
1
With the New Year time here, my expertly crafted and designed marketing tool, Santa Sarge, makes another appearance. Now an almost 20 year tradition, you can feel the subliminal urges that he casts up...
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Build 017
November 09, 2018
by
Killer Bee Software
2
Build #017 has been released. This is a small fix addressing an email issue that came up after the Unity 2017 upgrade. The collection of maps is getting larger. If you have not browsed them in game fo...
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Build 016 Released : Fileshare Play and Unity Upgrade
October 19, 2018
by
Killer Bee Software
2
Build 16 is now out and it is very exciting. It contains a major addition. First, for me the most important aspect of this is Fileshare play. It removes a great deal of the logistical issues associate...
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Fileshare In Action
October 07, 2018
by
Killer Bee Software
2
Today I will treat you to my action-packed, superbly narrated and obviously well prepared demo of sending fileshare turns. Be aware that I play BOTH sides of the game in the demo, but I wanted to make...
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So What Is This Fileshare Play I am Hearing About?
September 25, 2018
by
Killer Bee Software
1
So late last month I wanted to announce that “Fileshare Play” was going to be introduced in build 16. Since that time it has been undergoing testing both internally with me and with a couple of...
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Working On A New Way To Multi-Play
August 31, 2018
by
Killer Bee Software
3
I am happy to announce that the next version of Empire Deluxe will have a new Multi-player option, and that will be what I am calling “Fileshare Play”. This will be very similar to email play, exc...
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Just Playing The Game
July 14, 2018
by
Killer Bee Software
1
Was working On Europe. Liked this screen shot: If you have a screen shot you like, please share. --Mark...
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Onwards with Build 15
June 28, 2018
by
Killer Bee Software
2
Today is the release of build 15, which is actually a small patch up to fix a few issues that have been uncovered since the production release. The full patch notes list is posted here: http://killerb...
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Exit From Early Access, Onward to Full Release
June 01, 2018
by
Killer Bee Software
1
Well, I guess it is officially a game. Build 14 marks version P 5.0.14 where the P stands for “Production”. Just what does this mean? It means my belief is the game has reach a high level of stabi...
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A Couple Of Things
May 03, 2018
by
Killer Bee Software
1
(Screen Grab of You Tube Video of WWII Mod) I do not have a great deal to report at this time, which is a good thing. Lucky build #13 seems to be very stable, and only some rare edge case/minor issues...
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The Baker's Dozen Build
April 12, 2018
by
Killer Bee Software
1
Build #013 is now out of the oven and ready for consumption. This build has dealt with some network play issues and some other minor things. The release notes for this version are here: http://killerb...
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A Few Shout Outs
April 05, 2018
by
Killer Bee Software
1
Them! I have build 13 in the oven, but I suspect my schedule is going to get the best of me and I will not get the build fully tested for a release until next week. I am turning my hamster wheel as fa...
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Another Map and a World Viewer.
March 22, 2018
by
Killer Bee Software
1
This is just a short update to say that today I submitted a map of the Philippines made by Thoba that a fan of his sent me. It is not very large, but it does make for an interesting game. It can be do...
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Build 012
March 09, 2018
by
Killer Bee Software
1
A new release is out today – this will be build twelve. This is the follow-up build to some issues that surfaced with the Experimental Optimization option due to a recently released mod. The reports...
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Build 011
March 02, 2018
by
Killer Bee Software
1
So now with Empire Deluxe we are turning the dial to eleven! Actually, this is quite a quiet release (hopefully) with some serious under the hood work. Some more work went into trying to make the game...
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Build 010
February 16, 2018
by
Killer Bee Software
1
Build #10 is out. This build has some under the hood work on making it more efficient. As well as a few feature adds. The work on optimization is slow to avoid risk of it being broken. With this build...
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Two Cities and a Temperate Climate
February 09, 2018
by
Killer Bee Software
1
As you may know, Empire Deluxe Combined Edition allows you to change the graphics of the game. Instructions on how to do this are included in the manual. Here are some player made graphics that have r...
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A Few More Real World Oriented Maps
February 02, 2018
by
Killer Bee Software
1
I have uploaded three more maps from the old Empire Deluxe map collection. Most of these were originally created a long while back, and though city efficiency ratios probably need to be changed, the g...
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Build 009
January 24, 2018
by
Killer Bee Software
1
Build #09 is now live. For me this is a great build, as it not only fixes several odd issues and bugs, but it has the two big feature additions that I think are going to be awesome: A central location...
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Working Towards The Nine
January 17, 2018
by
Killer Bee Software
1
I am moving closer to Build 009, but we are not there yet. However, I wanted to bring out a couple of feature adds that are coming up with Build 009 - Because I am excited about them and I want to giv...
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Build 008
January 11, 2018
by
Killer Bee Software
1
Build #08 is now live. This build addresses a bunch of things, both some bug fixes and some slight changes. Many of the fixes apply to modification situations as I am now interacting with several modd...
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Time To Conquer The Real World
December 28, 2017
by
Killer Bee Software
1
At Killer Bee's website, there are two map files of the Earth. These maps were previously made by fans of the game. From Empire Deluxe Internet Edition, there is Big Earth (author unknown to me) From...
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Build 007
December 22, 2017
by
Killer Bee Software
2
Build #07 is now live. This is not a very large set of changes, and it is addressing some minor issues that have surfaced. Patch notes here: http://killerbeesoftware.com/edce/dev/ With this build, I b...
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Build #006 and Some Videos
December 16, 2017
by
Killer Bee Software
1
Build 06 is released with some more fixes. Two You-Tubers have posted some let's play series. First is Time And Tactics, who is playing an interesting game with some very low point cities. I think his...
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Build #005
December 11, 2017
by
Killer Bee Software
1
Build 05 has been released. This is a quick release mainly due to client display errors in games that have the Enhanced AI player and do not use the stacking rule. The entire patch list is available h...
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Build 004
December 07, 2017
by
Killer Bee Software
1
Build 04 has been released. This is another stability build, mainly addressing trouble issues with the game, though one new option, the “Friendly Move Time” has been added to the options dialog. I...
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Build 003
December 02, 2017
by
Killer Bee Software
1
Build 03 has been released. This build only addresses some problematic issues that were raised since the game was released Tuesday. These were: Transports could load units that were dug-in. Expanding...
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Itch User's Guide For Updating Your Game
November 28, 2017
by
Killer Bee Software
1
Being DRM Free has its cost, and essentially that means updating the game is up to you. I have a plan that will hopefully make things trouble free. First, you will get a little yellow text notificatio...
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Now It Is Done
November 28, 2017
by
Killer Bee Software
1
The game is now out and available on itch! Kickstarter backers and itch purchasers should now have access to the game files and a Steam Key. The Steam keys you are receiving should give you access to...
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Now Is The Time
November 27, 2017
by
Killer Bee Software
2
I will be posting the game at some point today. I will confirm with a post when it is all uploaded and ready to go, along with information on the state of the game, some links and such. I predict the...
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Kickstarter Update: Several Things: Testing/Steam/The Last Mile
November 11, 2017
by
Killer Bee Software
1
Note to itch .io users - Oops! I posted this last week on Kickstarter, put it here but failed to press the "publsh" button. My apologies! Wanted to update everyone on what is going on with Empire Delu...
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Kickstarter Update: Several Things: Testing/Steam/The Last Mile
November 01, 2017
by
Killer Bee Software
1
Wanted to update everyone on what is going on with Empire Deluxe Combined Edition. Wave Three is now in progress and the testing has gone well. This week has been intense as I have posted several rap...
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Wave Two Well Underway
October 11, 2017
by
Killer Bee Software
1
#Empire Deluxe, #Wargame, #strategy, #testing
Still quite busy for me, and I wanted to get out an update so people know the project is still moving forward in a positive direction. A little over a week ago I started wave 2 , which more than doubl...
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Wave One Continues To Make Progress!
September 23, 2017
by
Killer Bee Software
1
It has been a very intense week or so and a lot of work has gone into the game. I have already made a couple of drops to this testing wave, and I will hopefully release another one to them soon. Then...
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Wave One has Landed at Beta Beach! Testing Underway.
September 13, 2017
by
Killer Bee Software
1
#Empire Deluxe, #Beta
This morning the first wave of brave beta testers landed to officially put Empire Deluxe Enhanced Edition into beta. The group is made of of many Windows grunts, with an OSX team and a Linux team atta...
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First Version Of The Manual Released
September 10, 2017
by
Killer Bee Software
1
#Empire Deluxe
Thank you all of you with itch that have supported the game thus far. The first version of the manual has been added to your account. It has been a busy week as I prepare to begin testing for Kick...
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A Brief Update
September 04, 2017
by
Killer Bee Software
1
#Empire Deluxe
Thank you to those of you that have purchased on itch thus far! I appreciate it. I just posted a short open update on Kickstarter, so I will share it here with a link: Link To KS Update #28 it also l...
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Welcome To Empire Deluxe Combined Edition
August 29, 2017
by
Killer Bee Software
1
Welcome to Empire Deluxe Combined Edition. This game has finished a successful Kickstarter campaign. Through to about the end of November, 2017, it will be in closed beta testing and possible some EA...
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